..::..::. Usage Example of Traktor Effects
This page is based on an idea by DCPlus14 in this thread of the Traktor user forum.
If you want to share your knowledge about FX usage either post in this thread or contact me. I will gladly add your tips and samples to this page. The examples are ordered by date, newest are first.
For this effect that`s been asked for several times in the forums. Richie Hawtin uses a VST-Delay
in Ableton Live for this, you can do it with the DelayT3 effect when the third
button (FR.R.=Free Rate) is
activated.

The pitching is done with the "Rate"-Knob. Don't turn Dry/Wet up too much.
music player.
This example uses FX slots 1 and 2 at the same time.

Reverb on FX 1; Delay, MulhollandDrive and Iceverb on FX2.
During the Break, I first turn both Dry/Wet up to 50 - 70%, adjust Iceverb to almost
100% for it`s full effect - and then use SIZE on the reverb
to create the "pitching up/down" of the Reverb effect.
music player.
Using the Gater-FX in Slot1 and Delay, Reverb and MulhollandDrive in Slot2.

The only thing I tweaked this time is the "Rate" of the Gater, to adjust the Tempo of the Gate.
The Reverb is just to add a bit of a "Break-Feeling", Delay and Mulholland are just slightly on.
music player.
This time Mulholland Drive is loaded in Advanced Mode of slot1 - and Iceverb, Ringmodulator and Flanger
in slot2.

The only thing I adjust during the FX is the second knobof both FX slots: the Feedback knob to play with Mulholland,
and the Ringmodulator in slot 2 to change the shape.
music player.
Load the effect and turn all knobs to 100% (including Dry/Wet)

At your designated point hit the ON button which will make the reverse grain sample the coming 4 beats and loop them.
Now slowly start unwinding the third parameter towards 0 and the loop will begin to slow down. Make sure you keep looking at the wave form so you can see when the drop comes. Time it so that you've turned the third parameter all the way to minimum (0) just before the drop, and then crank down the
Dry/Wet to zero.
music player.
This method works best on songs that has complete slience 4 beats before the drop comes. Preferrably with a boom, a scream, a vocal sample or something like that.
Starting mode: Dry/Wet = 0; Noise: Middle; Shape = Middle: Rate: 1/4.

Song is building up to a point where the main beat drops (lots of constant bass). About 32 or 64 beats before this point, I enable the Deck's Effect unit option (I am using Effect Unit 2). Also, raise the Dry/Wet to about 30%.
Say we use 32 beats before my goal, I apply the filter as above for the first 16 beats. The next 8 or 12 beats I will change the rate, Rate: 1/16; The last 8 or 4 beats then I adjust the rate again, Rate: 1/32.
Once I hit my point in the song, I reduce the Dry/Wet to 0.
music player.
This creates somewhat up an additional build-up sensation to the song to emphasize the sound you want your audience to hear.